Monday, December 19, 2011

Games I Can't Effing Wait For!

Here's a list of the officially announced games I truly cant motherfudging (see what I did there?) wait for (in no particular order):

The Witcher 2 - Release Date: Q1 2012


I know this game is already out, but I don't have a very capable computer. Yet alone the beast I'd need to run this masterwork. So I get to wait a few more months to play it on my 360. This CD Projekt RPG is the sequel to one of the great computer games, The Witcher (bet ya didn't see that one coming). Following an epic "boy has mystical powers, boy has a lot of sex, boy kills things, boy saves world" tale accompanied by sprawling landscapes, insane graphics, a fun but complex combat system, and enough customizational options to keep any one playthrough from mirroring the next, this apparently IS an amazing gaming experience that I eagerly anticipate getting my non-mystical power having, non-sex having, non-thing killing hands on around "May-ish".







Mass Effect 3 - Release Date: 3/6/2012

Do I really need to say anything? It's a new Mass Effect. How can I not have a total hard-on from the very thought of playing the finale of one of the greatest game series of all time? The masterpiece trilogy started in 2007 dropping players into a futuristic world where humans live in (by real world standards) peace with many different species across the universe. When an ancient unknown terror threatens all life in the universe, it's up to Commander Shepherd (aka you) and a ragtag group of fighters to save pretty much everything. Now (according to trailers), this threat has attacked earth. And guess who gets to stop planet-raping monstrosities? Yep. You. Look forward to me forgetting you all exist for a while come March.






Lollipop Chainsaw - Release Date: 2012

There's not a whole lot to say due to a lack of solid information. But this is a game where you play a blonde, pigtailed cheerleader. With a chainsaw. Mowing down hordes of the undead. You really don't NEED anything else do you?
















South Park: The Game - Release Date: 2012

I know what you're thinking, "a South Park game? why the hell would you wanna play that atrocity?" Well, to you I say "THIS IS DIFFERENT!" This time, it's been a four-year (and still in progress) project by RPG powerhouses Obsidian and the comedic duo themselves Trey Parker and Matt Stone. The game is reportedly a Role-Playing epic set in the town of South Park. You play a "new kid" trying to receive the admiration of the local children. With character classes, leveling, hundreds of side quests, and a story totally unique from any RPG created until this point. Doesn't sound awe-inspiring, but with Parker and Stone directly involved, and a more than reputable RPG mainstay behind the keyboards, I expect grand things from this game.






Doom 4 - Release Date: 2012

DOOM!! GOD HOW I MOTHEREFFING LOVE DOOM!!! Sorry bout that. Anyway, we're finally getting a new Doom game from Id. The first three were all amazing in their own rights and directly resulted in the existence of the horror-shooter genre that games like F.E.A.R. have so mediocre...ly (shut up) attempted to make into their own. Doom stands alone as the king. Always action-packed, with smooth controls, truly great atmosphere, awe-inspiring graphics, and most of all, a lot of fear (ba-boom boom ch!). After seeing how amazing Rage feels and runs, and knowing that was pretty much a test run for some of their new tech, I expect nothing less than amazing from this next game. And I doubt I'll be disappointed.








Dragon's Dogma - Release Date: 2012

Finally, a new commodity on my list. Capcom plunges head-first into the Fantasy RPG genre with what's clamed to be a unique experience with exciting combat set in a vast new world. With a party of three, you set off to destroy a mysterious dragon thingy, battling many mystical beasts on your way. Sounds a lot like Dragon Age to me. But who cares? Dragon Age was awesome (by that of course, I mean Origins). And mystical beasts are cool. And the game looks gorgeous. So I still want it!













Max Payne 3 - Release Date: March 2012

The long (and I mean LONG) awaited third instalment in Rockster's PS2 "Greatest Hits" series, Max Payne is finally coming. The story is something about Max being retired and someone says "hey wanna do some thing in some place for me?" so he goes to another country and shoots a lot of people in slow-motion with a bald head. Who cares about the story? It's new Max Payne.













NeverDead - Release Date: 1/31/2012

This one's a bit of a sleeper. It won't win any awards, but it just plain looks fun as hell. Taking place in a sprawling, destroyed, metropolis, your character takes on a quest to basically kill every damn inhuman thing you can find. With supernatural powers, awesome regeneration skills, some heavy artillery, and a curse of immortality, you get to plow through hordes of creatures and beasts. What else do you need to know? Oh yeah. Megadeth wrote a song for it. And he sinks the buzzer-beater! Get this shiz.











Kingdoms of Amalur: Reckoning - Release Date: 2/7/2012

Yep. ANOTHER RPG. But this one had the creative assistance of 22-time New York Times best-selling author, R.A. Salvatore. This game promises to immerse us all in a vast, rich, living, breathing world that lets you create your own destiny through your interactions with the world and its inhabitants. Created by the minds behind Age of Empires, and Civilization II, it promises to have a great and expansive story and combat system. And if that's not enough, here's the clincher among clinchers: The art design of the world in everything in it was created by...... *drumroll*....... SETH MCFARLANE!!! The god among men in visual genius. This thing's gonna be good...









Far Cry 3 - Release Date: 2012

I admit, I don't know a whole lot about this title. I've played the first two, and while they were fairly serviceable, they were both far (or a far CRY!... I'll stop now) from special. But the third iteration presented the world with one of the most epic trailers in not just gaming, but entertainment history. And after seeing that, I can't wait to get my hands on that game. Chances are pretty high that I'll be let down, but at the very least, it'll give a solidly entertaining game experience like the two prior titles.











Here's that epic trailer/gameplay demo I talked about. Enjoy:





Well, there's 10. There are some on the far horizon I left out, as well as some I don't know enough about yet, but yea. Enjoy and comment.

Wednesday, December 14, 2011

Greatest Consoles by Generation

As the title states, I take a look at each video game console generation, talk a little about it, and declare the best of each proverbial bunch (excluding the current one of course).

First Generation:

The Consoles - Magnavox Odyssey, Odyssey 200, Pong, Caleco Telstar, Nintendo Color TV Game

This one's kind of hard to determine as video games were in their infancy and quite frankly, none of these are very good. Pong is famous as the first arcade game to garner mainstream popularity. The Odyssey is the very first home console, and to be honest, it shows. Every game is more or less the same thing, 2 white hovering dots. The only thing that brings diversity to these games is the overlays you put on the screen to simulate variety. Caleco Telstar basically took pong and rereleased it a few thousand times with different sports variations, ie Pong Hockey and Pong Tennis. Ok for the time but not exactly original. But after a view versions they did come out with the first shooting games (target and skeet), with a gun peripheral. Very new and innovative, but unfortunately, not very good. The Odyssey 200 is basically an updated odyssey, but with multiplayer function and scoring (of sorts). Nintendo also released their Color TV Game or CTG consoles in rare quantity in japan only. It's nothing new, jus what everyone else did with slightly better graphics.

The Verdict: Odyssey- The very first home system, insanely unique for its time, more creative than the other systems, and at $100 at the time, the best value.


















2nd Generation:


The Consoles: Fairfield Channel F, Atari 2600, Magnavox Odyssey 2, Intellivision, Atari 5200

The 2nd generation, commonly knows as the "Early 8-Bit Era" started with the Fairfield Channel F. Released in 1976 under the title Video Entertainment System, it  quickly changed its name when Atari released their system. This short-sightedness and belief that there'd be no competition lead to a quick demise as only 26 games were released on a system that technologically held up to nothing else at the time. I'm sure everyone's at least heard of Atari. The kings of 8-bit gaming was the first to use cartiges, and with a flurry of classic games, and over 30 millio units sold, is one of the legendary (if that can be used for the subject matter0 consoles in gaming. The Odyssey 2 was the first system to feature built-in programs for its games (nowadays id use this to rent games, load the data up and return), and the first to feature D&D-style games (one of the best kinds), keyboard add-ons and 2 separate controllers for playing (not a good thing but it's there).  Next is the Intellivision ("Intelligent Telivision"), this console was a solid competitor to the Atari 2600 as far as graphics and game-quality, but at over 100 dollars more at the time, it was bound to lose the war. The Atari 5200 is just a big, ugly, awkward waste. Let's not waste time on it.


The Verdict: Atari 2600 - As if you had any doubts. The 2600 was the father of 8-bit gaming, hosted the biggest and est catalog, and outsold its closest competitor by 10 times as many units (30 million to Intellivision's 3 million). E.T. is a bit of a stain on the 2600, but not enough to knock it from possibly the clearest top spot on this list.
















3rd Generation:


The Consoles: Nintendo Entertainment System, Sega SG-1000, Casio PV-1000, Epoch Cassette Vision, Sega Master System, Atari 7800

Well, this is barely worth my time. I'm sure we all know the NES wiped the floor with everything else here. A host of classic games such as Castlevania and Super Mario Bros, as well as being a technological marvel for its time, a flurry of add-ons, and a fairly decent price, nothing else could imagine competing at the time. The Sega Master System was the first system to feature backwards compatibility with its Japanese-only counterpart, the Sega SG-1000, but none of the other systems did anything worthwhile outside of that.


The Verdict: If I have to tell you, you're skipping my paragraphs and I don't appreciate that. Though I'd understand.















4th Generation:


The Consoles: TurboGrafx-16, Sega Genesis, CD-i, Neo Geo, Super Nintendo Entertainment System.

There's no need to go into all the systems. CD-i isn't even truly a video game system. Anyway, this generation was dominated by Nintendo and Sega. Both the SNES and the Genesis boasted gorgeous 16-bit glory, a large cast of great games, and flagship franchises (Nintendo's Mario and Sega's Sonic). But the slightly smoother gameplay of the Nintendo, plus its compatibility with the Gameboy, accompanied by Sega's money-wasting accessories such as the 32x, gives Nintendo the edge here.


The Verdict: Super Nintendo. I may need to reinvest in one after all this reminiscing.
















5th Generation:


The Consoles: Amiga CD32, 3DO, Atari Jaguar, Sega Saturn, Playstation, Nintendo 64

So many consoles. Let's see, the Amiga was Commodor's first foray into gaming, and it fell flat on its 32-bit ass. The 3DO boasted graphical prowess for the time, but no one was gonna pay $700 for it, so it failed. The Jaguar was hyped as the first 64-bit console, but it really wasnt, add the fact that the games suck and its accessories failed to even work, and yea, didn't end too well. The Saturn was a decent enough followup to the great Genesis, but it only had a month of glory before the boys at Sony came out of nowhere and blew everybody out of the water. Stunning visuals, amazing games (Gran Turismo, Tekken, Metal Gear Solid, Syphon Filter, Final Fantasy VII-IX, Darkstalkers), the first to feature games so technically powerful and epicly long they needed multiple discs, and an assload of 3rd party titles, it clearly deserves the 102 million units sold (shattering the SNES' record of 49.10 million. Finally, a year and a half later, Nintendo gave Sony much needed competition with the Nintendo 64. The first true 64-bit console boasted a host of classic games such as Super Mario 64, Goldeneye (also the first multiplayer shooter), Super Smash Bros., and Zelda's Ocarina of Time, the N64 quickly soared over the 30 million mark, but it was just too late to the table.


The Verdict: While the N64 was a great system, the Playstation had a more consistent and much larger array of titles, as well as 2 extra years under their belt, and by far the best selling sytem to date. so... Sony wins.













6th Generation:


The Consoles: Sega Dreamcast, Sony Playstation 2, Nintendo Gamecube, Microsoft XBox

The Dreamcast is a tragic story to me. The first system to support online play, to have its own modem hookup, by far the best graphics in gaming when it was released in 1999 in North America, and a criminally underrated selection of games. It was truly ahead of its time, it was a system that was truly like having an arcade at home, with a built-in computer and the only way outside of computers to play online. The problem was when it was released. Approximately 1 year before the Playstation 2 and 2 years before the XBox and Gamecube. This would be a good thing if the market wasnt still flooded by new releases for the Playstation and N64 and even on a smaller scale, the Saturn. The system still sold over 10 million units in its lifetime before the PS2 came along and destroyed them in sales. Boasting moderately superior graphics and bigger franchise titles along with a larger collection and a familiar name. A few months later, miserably losing the war with Sony and two more consoles on the horizon, the Dreamcast was discontinued in March 2001 in North America. It had some innovative features, some amazing games, and great graphics for its time. It just came out at the worst time. Too late to corner a market that was still in love with the Playstation and had a moderately new Nintendo 64 to wait for new games on, as well as being litered with other consoles with more recognized names on the horizon. It also came too early to utilize the kind of technology that the other three later systems had. It innovated everything but it was too rushed and perfected nothing. Making it a great system too revolutionary for its time but not revolutionary enough to compete with the next wave of systems.

Ok, now that I'm done with memory lane, time for the other three systems. The Playstation 2 came out in late 2000 with graphics far superior to the Dreamcast and an all-star launch lineup consisting of Armored Core 2, Dynasty Warriors 2, MAdden NFL 2001, Tekken Tag Tournament, Ridge Racer V, TimeSplitters, SSX, Unreal Tournament and more, the PS2 quickly mopped the floor with the Dreamcast's then-record $97 million opening day profits by breaking the $250 million mark on day one. The PS2 still has the biggest library of games and is the only system of this generation still recieving new games. Franchises like Gran Turismo, Grand Theft Auto, God of War, Tekken, Final Fantasy, and Ratchet & Clank helped make the PS2 the highest selling game console of all time with over 150 million sold, and still going. Next up were the Nintendo Gamecube and the Microsoft XBox, both released 3 days apart approximately a year after the PS2. The Gamecube didn't have much of a launch lineup with mostly sports games the PS2 already had, the only noteworthy one being Star Wars Rogue Squadron II. But the namesake alone was enough to propel it to near 22 million sales. Not near Playstation, but about as close as anyone would get. Soon after release, games like Metroid Prime and Super Smash Bros. Melee helped the system keep a dedicated following. The XBox, Microsoft's first foray into gaming, came out to less than stellar numbers. But once some experts picked up Halo: Combat Evolved, that all changed. The high praise as well as stellar graphics and 10's across the board from every site and zine in existence (prectically), caused numbers to shoot upward. XBox then became the first console to support online gaming (aside from the no longer significant Dreamcast), with Halo 2 setting the standard by which multiplayer games are played. The Halo franchise along with other popular titles such as Project Gotham Racing, Jet Set Radio Future, and the beyond epic Star Wars: Knights of the Old Republic saw the XBox's numbers reach over 24 million in console sales by the time it was discontinued in 2006.


The Verdict: The Dreamcast did a lot of things, but its competitors did it all better. The XBox was the first console to perfect online gaming and establish it as the mainstay of gaming that it is today, as well as releasing the mega-popular Halo franchise and one of the greatest RPG's ever. Nintendo did pretty much what was expected, up the ante on their great franchises while releasing a few underrated gems. Playstation blew all sales records away, boasts the largest catalog of any system, and was the first to jump on the online bandwagon after XBox popularized it. Also, DMC, MGS, God of War. Winner: Playstation 2
































Tuesday, December 13, 2011

Intro Shiznit

Hi. This is just my personal blog for lists, rants, reviews, etc. Video games, music, movies, and other miscellaneous things. It’ll be exclusively text for now, but when I get a capable laptop/computer I’ll likely make some videos too. Feel free to comment on my posts and let me know if you’d like to see me post anything. If I get enough followers I’ll probably make a forum for discussion and the like.


Also, I'll take requests for articles. Assuming I have access to the material and it's not too ungodly of a request time-wise.